Franz Xaver Messerschmidt has a very peculiar story. He is a sculptor from 1736 but with a modern style. In fact this guy has made almost exclusively self-portrait. I think that his bust are fascinating.
I saw the exposition of Messerschmidt in the Louvre museum (Paris), it was really amazing. To see these head in real, Wow ! Really expressive !
It's a more classic one, but you can't ignore the work of Rodin. There is a Rodin museum in Paris, if you can you must go and see it. It's wonderful, I spend half an hour in front of "the hell gate", just staring to each detail. I take the image of the Danaïde because this woman geting out from the stone is marvellous.
It's not done with photoshop, this is some real people close to this giant sculpture. The sculptor Ron Mueck is extraordinary and make some hyperrealistic sculpture but with different size (small or big). I will never forgive me to have missed his exposition in Paris few years ago :(
I didn't know the character (Solomon Grundy) but I think that there is a real strong feeling when you look at this sculpt. I found it on deviantart (click here to go to deviantart and discover the painting version : really sober but marvellous).
I will put an example of a simple sculpture. You can follow the step by step process to make your own experience. First of all, you have to find a subject. If it's one of your scukpt, take an easy one. It's very important to take a subject you really like. For example you can take a funny character of your favorite comic book, movie, cartoon, video game, website, ... When you have found a subject, you have to find some reference (some pictures from different point of view). For this example, I have taken a character of an old video game (NeverHood).
To be honest, this game is not a really good one, but I like the artistic direction of doing everything with modeling clay. There is really few video game of this kind. And I think that this character is funny and not complicated.
First step : making the armature. For this step you need some tools.
Draw your character in the cross position (a little bit like the Vitruvian man). Mark all the articulation and the squeletton.
Take the wire and put it directly on the draw. You can use some green stuff to mark the squeletton. Be careful : do not put green stuff on articulation.
I'm a french guy that live in Paris. My job is to lead a programming team in Video Game industrie.
I'm very fan of art : drawing or sculpting. I'm not really good in drawing so I tried sculpting and I really love it. Like in all things there are some hints to know if you want to modeling all you want.